{"title":"Warhammer 40,000 - Rules and Codex","description":null,"products":[{"product_id":"warhammer-40k-core-book-en","title":"[Warhammer 40,000] Core Book (EN)","description":"\u003cdiv aria-hidden=\"false\" role=\"tabpanel\" aria-labelledby=\"ui-id-1\" class=\"ui-tabs-panel ui-corner-bottom ui-widget-content\" id=\"tabs-1\"\u003e\n\u003cmeta charset=\"UTF-8\"\u003e\n\u003cem\u003eIn the grim darkness of the far future, there is only war.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIn every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars…\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eThe Book\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThis 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eYou'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eTHE WARHAMMER 40,000 HOBBY\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThe book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eDARK IMPERIUM\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThis expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThere's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eFinally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFACTIONS\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eExplore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCORE RULES\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eThe Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eYou'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eLastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eCOMBAT PATROL\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eCombat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.\u003c\/span\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":45547610341695,"sku":"40-02EN","price":70.35,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0770\/3894\/4575\/files\/40-02US.jpg?v=1688497834"},{"product_id":"warhammer-40k-livre-de-base-fr","title":"[Warhammer 40,000] Livre de base (FR)","description":"\u003cdiv aria-hidden=\"false\" role=\"tabpanel\" aria-labelledby=\"ui-id-1\" class=\"ui-tabs-panel ui-corner-bottom ui-widget-content\" id=\"tabs-1\"\u003e\n\u003cmeta charset=\"UTF-8\"\u003e\n\u003cem\u003eDans les ténèbres d'un lointain futur, il n'y a que la guerre.\u003c\/em\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eLa galaxie tremble dans le poing d'acier d'une guerre dévorante. L'Imperium chancelle au bord de l'annihilation, assailli de toutes parts par des seigneurs de guerre hérétiques, des sorciers invocateurs de démons et des empires extraterrestres avides. La Grande Faille fend le néant, blessure irrégulière ouverte à travers le cœur du domaine de l'Empereur et suintant la folie et la mutation autour d'elle.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eDans tous les systèmes stellaires et sur toutes les planètes, les combats font rage plus férocement que jamais tandis que loyalistes, hérétiques et extraterrestres déchirent la réalité elle-même dans leur guerre pour la domination. Chaque jour, les flammes s'élèvent plus haut: c'est une époque plus terrifiante qu'aucune autre avant elle, car il n'y a pas de paix dans les étoiles…\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eLe Livre\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eCe livre relié de 280 pages est le guide essentiel de Warhammer 40,000 et contient tout ce que vous avez besoin de savoir pour collectionner, assembler, peindre et jouer vos figurines Citadel dans les ténèbres du 41e Millénaire.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eVous trouverez un aperçu du hobby Warhammer 40,000 sous tous ses aspects, les règles de base permettant de livrer des parties, des simples escarmouches aux énormes parties d'Offensive, ainsi qu'une introduction en profondeur à ce décor riche et inquiétant au travers d'un historique immersif, d'illustrations et de photos époustouflantes, et d'un coup d'œil évocateur à toutes les factions qui livrent bataille dans le lointain futur.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eLE HOBBY WARHAMMER 40,000\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eCe livre s'ouvre sur une introduction au passionnant hobby à travers ses quatre aspects: la Collection, le Modélisme, la Peinture et le Jeu. Vous découvrirez comment démarrer votre collection de figurines Citadel, vous apprendrez comment l'on assemble et peint ces figurines, et vous trouverez des suggestions concernant les outils et des guides qui vous aideront plus avant. Vous entamerez également votre périple comme commandant en découvrant comment, où et pourquoi les joueurs se lancent dans des parties dynamiques de Warhammer 40,000 avec un Rapport de Bataille opposant deux armées, et une explication des différents styles de jeu: le format Patrouille autonome, les parties compétitives de Sceau Capitulaire et les campagnes de Croisade narratives.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eSOMBRE IMPERIUM\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eCette section d'historique détaillée sert d'entrée dans les ténèbres du 41e Millénaire. C'est un futur lointain dominé par un empire humain oppressif et corrompu, dont les frontières croulantes sont défendues par des héros condamnés et menacées par des dangers venant de l'intérieur comme de l'extérieur, et dont l'histoire est imprégnée d'ignorance, de carnages et du rire de dieux sanguinaires.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eLa première partie de ce guide explore l'Imperium pourrissant et la galaxie dans laquelle il s'étend: l'Empereur-Dieu mort depuis longtemps qui siège éternellement sur son Trône d'Or, les Hauts Seigneurs et les bureaucrates des Adeptus qui règnent en son nom, l'Ecclésiarchie fanatique qui prêche la foi impériale, les mystérieux Ordos de l'Inquisition omniprésente, et les Space Marines post-humains qui livrent des batailles auxquelles personne ne pourrait survivre. Vous découvrirez également la dimension infernale appelée warp, qui alimente la mutation psychique et les voyages interstellaires, les Dieux du Chaos déments qui règnent sur ses profondeurs infinies, les cultes blasphématoires qui les servent, et la Grande Faille qui fend la réalité en deux.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eVous trouverez également une carte galactique en double page, soulignant les planètes, systèmes, zones de guerre et tempêtes warp cruciaux.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eLa deuxième moitié plonge dans l'histoire de ce décor, de son passé voilé de mythes aux affrontements apocalyptiques de son présent. Vous trouverez une chronologie du développement de l'Humanité à travers les Âges de Terra et de la Technologie, les Âges des Luttes et des Ténèbres, jusqu'à l'Âge de l'Imperium. Vous explorerez les superstitions qui ont alimenté l'adoration que voue l'Imperium à la technologie perdue depuis longtemps et sa haine craintive des extraterrestres et des mutants, la Grande Croisade au moyen de laquelle l'Empereur a voulu unifier l'Humanité, l'Hérésie d'Horus qui a mis le feu à la galaxie, et les millénaires de guerre et de mort qui ont façonné l'Imperium.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEnfin, vous arriverez à l'Ère Indomitus, marquée par l'ouverture de la Grande Faille, la naissance d'un nouveau Dieu de la Mort, et la résurrection du Primarque Roboute Guilliman. Tandis que la Croisade Indomitus du nouveau Seigneur Régent tente de réunifier l'Imperium mourant, un éveil psychique annonce un terrifiant Âge des Sorciers, et Abaddon le Fléau tourmente la galaxie avec l'aide du demi-dieu démoniaque Vashtorr et de leurs Arches Fatidiques. Le retour de Lion El'Jonson, le Premier Primarque de l'Empereur, ne fait que repousser un désastre total. Et avec la résurgence de la Flotte-ruche Léviathan, la galaxie pourrait bien finir comme banquet pour les essaims extraterrestres.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eFACTIONS\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eExplorez chacune des factions qui guerroient dans Warhammer 40,000, avec des historiques détaillés ainsi que des descriptions tactiques et une galerie des figurines de leurs Patrouilles. Les Armées de l'Imperium coalisées incluent les puissants Chapitres de Space Marines, les rangs de l'Astra Militarum, les cultes fanatiques de l'Adeptus Mechanicus et de l'Adepta Sororitas, et les guerriers dorés constituant l'Adeptus Custodes. Les blasphématoires Forces du Chaos comptent les antiques Légions Renégates et d'autres guerriers plus récents de l'Hereticus Astartes, ainsi que les mystérieux Démons du Chaos. Enfin, l'insidieuse Menace Xéno rassemble les Orks brutaux, les mercenaires des Ligues de Votann, l'Empire T'au expansionnistes, les antiques branches des Aeldari et des Drukhari, les immortels Nécrons et les voraces Tyranides ainsi que leurs Cultes Genestealers.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003eRÈGLES DE BASE\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eLes Règles de Base de Warhammer 40,000 contiennent tout ce que vous avez besoin de savoir pour livrer de glorieuses batailles dans la galaxie déchirée par la guerre du 41e Millénaire. Ces règles basiques sont utilisées pour les parties de toutes les tailles et de tous les styles, et offrent un socle qui servira avec d'autres suppléments.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eVous découvrirez les principes généraux et les concepts de base de Warhammer 40,000, les fiches techniques et les caractéristiques utilisées par vos figurines ainsi que les règles qui s'appliquent aux cinq phases de la partie: la phase de Commandement, la phase de Mouvement, la phase de Tir, la phase de Charge et la phase de Combat. Vous trouverez également les Stratagèmes et aptitudes employées par toutes les armées, ainsi que des règles supplémentaires pour des éléments comme les Réserves Stratégiques, les éléments de terrain et les aéronefs.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eEnfin, vous trouverez les règles permettant de rassembler une armée, déployer vos armées pour une partie et contrôler les objectifs ainsi qu'une Mission, Que la Guerre, pour que vous puissiez vous lancer immédiatement dans le jeu.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cstrong\u003ePATROUILLE\u003c\/strong\u003e\u003cbr\u003e\u003cspan\u003eLe format Patrouille est le point de départ idéal pour jouer à Warhammer 40,000. Palpitant et rapide à apprendre, il emploie les Règles de Base pour jouer des affrontements tactiques qui durent environ une heure, en utilisant uniquement le contenu des boîtes de Patrouille. Ces forces possèdent toutes des règles sur mesure qui sont proposées en ligne et dans d'autres publications, et fournissent tout ce dont vous avez besoin pour jouer. Cette section propose une introduction au mode de jeu Patrouille, une explication du standard de peinture Paré au Combat pour les parties, et six missions de Patrouille différentes: Choc de Patrouilles, Récupération d'Archéotech, Poste Avancé, Terre Brûlée, Coup de Balai et Démonstration de Force, chacune possédant ses propres objectifs, ses règles de mission et ses cartes de déploiement pour varier les expériences de jeu.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eCe livre se termine avec un index séparé des Règles de Base, servant de référence pratique à utiliser en cours de partie.\u003c\/span\u003e\n\u003c\/div\u003e","brand":"Games Workshop","offers":[{"title":"Default Title","offer_id":45547627413823,"sku":"40-02FR","price":70.35,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0770\/3894\/4575\/files\/40-02FR.jpg?v=1688497999"},{"product_id":"warhammer-40k-crusade-tyrannic-war-fr","title":"[Warhammer 40,000] Croisade: Guerre Tyranique (FR)","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cem data-mce-fragment=\"1\"\u003eLe Grand Dévoreur est Déchaîné\u003c\/em\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eDepuis les sinistres profondeurs du Segmentum Pacificus, une nouvelle menace extraterrestre étend ses vrilles vers la Sainte Terra elle-même. Des essaims d'invasion tyranides grouillants se déversent depuis le vide en nombres incommensurables, dévorant des mondes les uns après les autres dans leur lente mais inexorable progression vers le Segmentum Solar. Déterminés à empêcher cette horreur, les plus grands chefs de guerre de l'Imperium se dressent pour s'opposer à l'invasion xéno à la tête d'une dévastatrice contre-offensive de Flottes Lames de Sol. Mais l'Esprit-ruche est doté d'une ruse infinie et d'une faim insatiable, et ses plans pourraient causer la chute de toute l'Humanité…\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eCe livre relié de 184 pages est une extension de Croisade pour Warhammer 40,000 et contient le sinistre récit de la Quatrième Guerre Tyranique, ainsi que toutes les règles dont vous avez besoin pour jouer des parties narratives, rassembler et améliorer une armée de Croisade entre les parties, et mener vos propres campagnes. Il contient en outre l'intégralité des Règles de Base de Warhammer 40,000.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eL'OMBRE S'ABAT\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eCette section d'historique riche et détaillée offre un aperçu du conflit brutal opposant l'Imperium et l'Esprit-ruche des Tyranides à l'aube de la Quatrième Guerre Tyranique, qui, si elle est perdue, pourrait faire succomber la Sainte Terra elle-même à l'Ombre dans le Warp. Depuis la réémergence de la Flotte-ruche Léviathan au siège désespéré du Sous-secteur Bastior et l'arrivée des Flottes Lame de Sol, le récit de cette xéno-guerre apocalyptique est raconté à l'aide d'histoires, de cartes et d'illustrations terrifiantes.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGALERIE\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eUne galerie épatante de figurines Citadel peintes par l'équipe 'Eavy Metal, représentant les forces jetées dans la Quatrième Guerre Tyranique: des monstres énormes, de puissantes machines de guerre, des héros impériaux et des essaims extraterrestres. Chaque somptueux diorama s'accompagne de notes narratives sur le conflit et les combattants impliqués.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eRÈGLES DE CROISADE\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eToutes les règles dont vous avez besoin pour lancer votre armée de figurines Citadel dans le vide interstellaire. Les campagnes de Croisade vous permettent de suivre l'évolution de votre armée entre les parties, de recevoir des ressources et des blessures avec chaque victoire ou défaite, pour faire des recrues les plus fraîches des vétérans endurcis au fil de nombreuses batailles.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eVous apprendrez à rassembler votre armée de Croisade, à accumuler les points d'expérience, à acheter des Réquisitions, à subir des Séquelles de Combat et à vous rendre digne d'Honneurs de Bataille.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGUERRE TYRANIQUE\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eDes règles de Croisade complètes et palpitantes pour vous aider à livrer la Quatrième Guerre Tyranique sur la table de jeu, dans une campagne à deux camps prévue pour n'importe quel nombre de joueurs. Elle contient des Traits de Bataille, des Reliques de Croisade, des Intentions, et des Bénédictions de Croisade, ainsi que deux arbres d'amélioration complets pour les Monstres et Ceux Qui Les Chassent, sur le thème de la Guerre Tyranique mais utilisables par n'importe quelle faction.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eMISSIONS\u003c\/strong\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eUne série de 15 missions de Croisade immersives et palpitantes se déroulant sur les champs de Bataille de Sanctum et au-delà, parfaitement adaptées aux parties narratives et à votre campagne de la Guerre Tyranique. 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