Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner
Produits associés
Produits complémentaires configurés ou, à défaut, suggestions automatiques générées par Shopify.
Twilight of the Republic
Infiltrating Demolisher (182/257) (182/257)
CA$0.20
Twilight of the Republic
Geonosis Patrol Fighter (215/257) (215/257)
CA$0.30
Twilight of the Republic
Clone Commander Cody - Commanding the 212th (114/257) (114/257)