| Rarity: |
Rare |
| Set Name: |
Soaring Ascent of Gale & Blossom |
| Card Number: |
G-BT02/032EN |
| Release Date: |
TBA |
| Unit: |
Normal |
| Grade: |
1 |
| Skill Icon: |
Boost |
| Nation: |
Magallanica |
| Race: |
Mermaid |
| Clan: |
Aqua Force |
| Power: |
7000 |
| Shield: |
5000 |
| Critical: |
1 |
| Flavor Text: |
To continue fighting. Is the hardest part. |
[AUTO](RC)[1/Turn] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone) :[Counter Blast (1) & Soul Blast (1)] At the end of the battle that this unit boosted a rear-guard, you may pay the cost. If you do, choose one of the boosted units during that battle, [Stand] it, and that unit gets [Power]-5000 until end of turn. (Even if you do not pay the cost, this ability cannot be used for the rest of that turn.)
[CONT](VC/RC/GC): Resist (This unit cannot be chosen by the effects of your opponent's cards)